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Routines |
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Used by the routine at InitialiseNewGame.
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| Initialise_FloatingHand | A835 | LD HL,$0A0A | Write 0A/ 0A to *FloatingHandCoordinates. | |
| A838 | LD ($9AC3),HL | |||
| A83B | XOR A | Write 00 to *9B10. | ||
| A83C | LD ($9B10),A | |||
| A83F | LD A,$02 | Write 02 to *9B25. | ||
| A841 | LD ($9B25),A | |||
| A844 | LD HL,$7D00 | Write Graphics_Hand_01 to *FloatingHand_GraphicData. | ||
| A847 | LD ($9B13),HL | |||
| A84A | LD HL,$8320 | Write Graphics_HandMask_01 to *FloatingHand_MaskData. | ||
| A84D | LD ($9B15),HL | |||
| A850 | RET | Return. | ||
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