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Routines |
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Succeeds when CurrentRoom is the room operand.
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Is the player in the room operand?
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| Condition_InRoom | 43085 | LD A,(41222) | Fetch the current room from *CurrentRoom into A. | |||||||
| 43088 | CP (IX+1) | Set the zero flag when it equals the room operand. | ||||||||
| 43091 | JP RunScript_SkipCondition_TwoBytes | Jump to RunScript_SkipCondition_TwoBytes. | ||||||||
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