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Routines |
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Succeeds when Count_InventoryItems equals the operand.
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Does the player hold the given number of items?
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| Condition_InventoryCountEquals | 43215 | LD A,(41170) | Fetch the inventory count from *Count_InventoryItems into A. | |||||||
| 43218 | CP (IX+1) | Set the zero flag when it equals the operand. | ||||||||
| 43221 | JP RunScript_SkipCondition_TwoBytes | Jump to RunScript_SkipCondition_TwoBytes. | ||||||||
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