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Routines |
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Removes the item operand from the game.
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When the condition failed, skip this action.
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| Action_DestroyItem | 43615 | JP NZ,RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes if the condition failed. | |||||||
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Remove the item operand from the game.
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| 43618 | LD A,(IX+1) | Fetch the item ID (the operand) from *IX+1 into A. | ||||||||
| 43621 | CALL RunScript_ResolveMatchedItem | Call RunScript_ResolveMatchedItem to substitute the matched item ID from ScriptMatchedItem when the operand is 255. | ||||||||
| 43624 | CALL Handler_DestroyItemEvent | Call Handler_DestroyItemEvent to destroy that item. | ||||||||
| 43627 | JP RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes. | ||||||||
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