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Routines |
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Moves the player in the direction given by the operand.
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When the condition failed, skip this action.
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| Action_MovePlayer | 43953 | JP NZ,RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes if the condition failed. | |||||||
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Move in the direction given by the operand.
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| 43956 | LD C,(IX+1) | Fetch the direction (the operand) from *IX+1 into C. | ||||||||
| 43959 | CALL MovePlayer | Call MovePlayer to move the player in that direction. | ||||||||
| 43962 | JP RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes. | ||||||||
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