Overview
Escape the damaged city, bridge the chasm, and restart the reactor
backup systems.
Primary route: Classic Adventures Solution Archive file id 14
(https://solutionarchive.com/file/id,14/). Compass runs written as
Ex3/Wx3 in that file are expanded here to E, E, E / W, W, W. Millard
notes the Spectrum version prefers TAKE over GET.
- Carry TV (or radio) for looters; do not carry it past the soldiers
- Many red herrings - ignore them
Red Herrings
CASA lists: pen, radio, desk, tissues, pickaxe, diamond, stick, cap,
trumpet, ticket, sweets and rusty nail. Tom Hayes's longer CASA FAQ
(file id 8051) and Dorothy Millard's Tipshop walkthrough expand
individual puzzles if this short route loses you.
Carry Rules
Tips: to pass soldiers on Manor Drive, do not carry the television; to
cross waste ground / satisfy looters, do carry the television (or
radio). Drop it once the looters are gone.
1. Office And Lift Escape
| Command |
Notes |
| Take Chair |
|
| E |
|
| E |
|
| drop chair |
|
| climb on chair |
|
| examine ceiling |
|
| remove panel |
|
| climb out of lift |
|
| D |
|
| S |
|
| W |
|
| switch off isolator |
|
| examine bench |
|
| take torch |
|
| E |
|
| E |
|
| E |
|
| U |
|
| E |
|
| N |
|
| E |
|
| E |
|
| S |
|
| get TV |
|
| E |
|
| N |
|
| E |
|
| S |
|
| examine bin |
|
| take bottle |
|
| N |
|
| W |
|
| S |
|
| W |
|
| N |
|
2. Oil, Torch And Sluicegate
| Command |
Notes |
| fill bottle with oil |
from the wrecked tanker |
| W |
|
| W |
|
| S |
|
| S |
|
| E |
|
| S |
|
| S |
|
| D |
|
| switch on torch |
|
| E |
|
| S |
|
| E |
|
| N |
|
| E |
|
| get handle |
|
| N |
|
| S |
|
| W |
|
| S |
|
| fit handle to mechanism |
|
| lubricate mechanism |
with oil |
| open sluicegate (to clear out the water) |
|
| Drop bottle |
|
| S |
|
| W |
|
| N |
|
| N |
|
| W |
|
| N |
|
| U |
|
| N |
|
| D |
|
| E |
|
| U |
|
| S |
|
| E |
|
| S |
|
3. Kiosk To Derelict House
| Command |
Notes |
| enter kiosk |
|
| take screwdriver |
|
| N |
|
| climb over rubble |
|
| take beam |
|
| W |
here you will meet the looters, make sure you have the radio or/and the TV, as soon as they are gone drop the TV/radio |
| W |
the soldiers will shoot you if you are carrying the TV/radio |
| S |
|
| open gate |
|
| W |
|
| open door |
|
| support stairs with beam |
|
| U |
|
| W |
|
| N |
|
| W |
|
| S |
|
| W |
|
| U |
|
| climb down to parapet |
|
| jump onto roof |
|
| D |
|
| S |
|
| E |
|
| take buns |
|
| S |
|
| drop screwdriver |
|
| drop torch |
|
| N |
|
| W |
|
| N |
|
| U |
|
| jump onto parapet |
|
| climb up roof |
|
| D |
|
| E |
|
| N |
|
| E |
|
| S |
|
| E |
|
| D |
|
| E |
|
| E |
|
| N |
|
| E |
|
| E |
|
| climb over rubble |
|
| N |
|
| W |
|
| N |
|
| D |
|
| W |
|
| U |
|
| N |
|
| N |
|
| take meat |
|
| take fruit |
|
| S |
|
| W |
|
| N |
|
| N |
|
| N |
|
| E |
|
| E |
|
| S |
|
| E |
|
| N |
|
4. Zoo Ramp
| Command |
Notes |
| Give meat to lions |
|
| E |
|
| give fruit to monkeys |
|
| S |
|
| S |
|
| give buns to elephant |
They will now move off the ramp |
| take ramp |
|
| N |
|
| N |
|
| W |
|
| S |
|
| W |
|
| N |
|
| W |
|
| W |
|
| S |
|
| E |
|
| S |
|
| D |
|
| E |
|
| U |
|
| S |
|
| E |
|
| S |
|
| climb over rubble |
|
| W |
|
| W |
|
| S |
|
| W |
|
| W |
|
| U |
|
| W |
|
| N |
|
| W |
|
| S |
|
| W |
|
| U |
|
| climb down to parapet |
|
| jump onto roof |
|
| D |
|
| S |
|
| E |
|
| S |
|
5. Car Bridge And Reactor
| Command |
Notes |
| drop ramp by chasm |
|
| take screwdriver |
|
| Remove body |
in the car |
| examine body |
|
| take key |
|
| enter car |
|
| start engine |
|
| drive car onto ramp |
|
| S |
|
| S |
|
| E |
|
| E |
|
| open gate |
|
| examine desk |
|
| take key |
|
| S |
|
| D |
|
| E |
|
| unlock door |
|
| open door |
|
| E |
|
| N |
|
| examine body |
|
| take valve |
|
| S |
|
| W |
|
| W |
|
| W |
|
| connect valve to pipe |
|
| fit wires to valve |
with the screwdriver |
| E |
|
| U |
|
| press button |
|