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49665: Get Room Pointer
Used by the routines at Handler_DisplayRoom and MovePlayer.
Fetch the six exit bytes for the current room.
GetRoomPointer 49665 LD A,(47771) Fetch the current room into DE.
49668 LD E,A
49669 LD D,0
49671 LD HL,6 HL=0006.
49674 CALL 12457 Call HL_HLxDE.
49677 LD DE,(47840) Add the table base to the offset.
49681 ADD HL,DE
49682 RET Return.
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