Overview
Rescue princess Mara from Zarn's dungeon and bring her back to the
Great Valley.
Primary walkthrough: Jacob Gunness via the Classic Adventures Solution
Archive (file id 285), with August 2010 bug fixes by Jim Grimwood.
Dorothy Millard's Spectrum walkthrough (Tipshop / her homepage) is a
useful cross-check for optional farm food/coin and HELP/KISS variants
at the nymph.
- Random attackers may appear - KILL them WITH BOW (or WITH SWORD later)
- Save often; combat can miss
Fatal Moves
| Action |
Risk |
| SWIM |
Drowning |
| JUMP the chasm |
Fall |
| Climb the volcano wall without the rope |
Fall |
| ENTER HOVEL without wearing the ring |
Witch |
| Linger with spider / slime / demons / Zarn |
Timed death after a few turns |
| Meet the wolves without bow and arrows |
Instant death |
Random Encounters
Gunness: characters appear at random and may kill you - KILL creature
WITH BOW, and save often. Enemies listed in the route may also show in
adjacent locations.
Code inspection of the random helper: elf and flying lizard scenic
hits commonly use a 1/15 fatal roll per appearance; Korl warrior 1/20;
many bow attacks miss on a 1/5 roll and must be retried. Not
playthrough-verified.
Timed Threats
Spider, slime monster, demons and Zarn arm a short countdown on entry
(six turns in this binary). Clear them before it expires: KILL SPIDER
WITH BOW, KILL MONSTER WITH BOW, KILL DEMONS WITH SWORD, KILL
WIZARD/ZARN WITH SWORD. After the wolves injure you, wait/LOOK until
the wood nymph heals you before moving on.
Optional Items And Variants
Gunness skips farmhouse food and the woodman's coin. Millard collects
both; they are optional on this route. YS tips say kiss the nymph;
Gunness uses LOOK until healed, moves south, then GET RING. TOUCH ROCK
and RUB ROCK are treated as equivalent in tips. Tipshop's older Gunness
mirror inserts an extra S, W before the return BLOW HORN; the CASA file
(with Grimwood fixes) does not - this page follows CASA.
1. Bow And Valley
| Command |
Notes |
| S |
You begin in a great valley; an old man gives you a bow and arrows |
| GET BOW |
|
| GET ARROWS |
|
| N |
|
| E |
|
| N |
|
| E |
|
| N |
|
2. Log, Horn And Chasm
| Command |
Notes |
| GET LOG |
|
| W |
|
| S |
|
| S |
|
| S |
|
| S |
|
| S |
|
| GET HORN |
|
| N |
|
| E |
|
| S |
|
| PLACE LOG ACROSS CHASM |
|
| E |
|
| S |
|
| W |
|
| W |
|
| S |
|
| W |
|
3. Rope, Spider And River
| Command |
Notes |
| GET ROPE |
|
| E |
|
| KILL SPIDER WITH BOW |
|
| N |
|
| CLIMB INTO BOAT |
|
| ROW BOAT |
|
| CLIMB OUT OF BOAT |
|
| N |
|
| N |
walk around till you are attacked by wolves |
4. Wolves, Nymph And Ring
| Command |
Notes |
| LOOK |
until the nymph heals you |
| S |
the nymph gives you a ring |
| GET RING |
now, from the enchanted wood: |
| E |
|
| E |
|
| N |
|
5. Dragon To Marl
| Command |
Notes |
| BLOW HORN |
the dragon takes you over the cliff |
| E |
|
| S |
|
| S |
|
| S |
|
| S |
|
6. Witch's Key
| Command |
Notes |
| WEAR RING |
|
| OPEN DOOR |
|
| ENTER HOVEL |
the witch sees the ring and vanishes |
| GET KEY |
|
| E |
|
| W |
|
| N |
|
| N |
|
| N |
|
| N |
|
| E |
|
| N |
|
| N |
|
| E |
|
| U |
|
| U |
|
7. Crystals Of Vulcan
| Command |
Notes |
| TIE ROPE TO ROCK |
|
| CLIMB DOWN ROPE |
|
| UNLOCK CHEST |
with the key |
| OPEN CHEST |
|
| GET CRYSTALS |
|
| CLIMB UP ROPE |
|
| D |
|
| D |
|
| W |
|
| ENTER FORGE |
|
| GIVE CRYSTALS TO BLACKSMITH |
he makes you a strong sword |
| GET SWORD |
|
| S |
|
| W |
|
| S |
|
| W |
|
| S |
|
| E |
|
8. Rock Wall To Zarn
| Command |
Notes |
| TOUCH ROCK |
this opens a passage into the wizard's stronghold |
| E |
|
| KILL DEMONS WITH SWORD |
|
| E |
|
| KILL WARRIOR WITH SWORD |
|
| E |
|
| D |
|
| KILL WIZARD WITH SWORD |
awful violent game, huh? Anyway, now you've rescued the princess – time to return home |
9. Home With Mara
| Command |
Notes |
| U |
|
| S |
|
| W |
|
| W |
|
| N |
|
| W |
|
| BLOW HORN |
the dragon picks you up again |
| W |
|
| W |
|
| W |
|
| S |
|
| S |
|
| S |
|
| CLIMB INTO BOAT |
|
| ROW BOAT |
|
| CLIMB OUT OF BOAT |
|
| N |
|
| W |
|
| S |
|
| W |
|
| W |
|
| W |
|
| N |
|
| N |
|
| W |
returning with the princess, you win the game. Congratulations! |