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Routines |
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Used by the routines at SaveGame, LoadTape, Messaging_PleaseRephraseThat_Newline, Messaging_PleaseBeMoreSpecific_Newline, UserInput_Enter, HandlerUnknownWord, PrintObjects, HandlerDisplayRoomExits, PrintRoomDescription, Parser_CheckObjectIsHere, Handler_DispatchVerb, PausePrintStringAndScroll, Messaging_YouHaveScored_Print, GameOver, WantAnotherGameInput, GameComplete, Handler_ChangeRoom, PrintResponse, Action_Inventory and Action_Quit.
Print an FF-terminated string and move to the next line.
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| PrintStringAndNewline | AC35 | CALL PrintString | Call PrintString to print the string. | |
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Force a newline to be "printed".
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| AC38 | LD A,$0D | Load a "newline" character into A (0D). | ||
| AC3A | CALL PrintCharacter | Call PrintCharacter to print the character. | ||
| AC3D | RET | Return. | ||
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View the equivalent code in;
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