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8D99: Action Location Buffer
The location the current move is heading for, and the volume of that move. Read by Action_Direction, Action_CheckTheObjectFlags, Object_MoveContents and EventForest.
ActionLocationData 8D99 DEFW $0000 Pointer to the current location data from Locations.
ActionLocationID 8D9B DEFB $00 The current location ID.
ActionMoveVolume 8D9C DEFB $00 Move volume. 8DCC adds the object's volume to the character's volume and stores the sum here. Action_CheckTheObjectFlags compares it before a move.
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