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Routines |
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Used by the routines at Action_ThrowAt and Turn_RunTheHandlerIfPresent.
Returns at once when this character is not an animal or is broken. Otherwise the special object is used.
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| Turn_WakeAnAnimal | 95DF | BIT 6,(IX+$07) | Return if the object is not an animal. | |
| 95E3 | RET Z | |||
| 95E4 | BIT 3,(IX+$07) | Return if the object is broken. | ||
| 95E8 | RET NZ | |||
| 95E9 | CALL Turn_UseASpecialObject | Call Turn_UseASpecialObject to look the id up as a special object. | ||
| 95EC | RET | Return. | ||
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