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Routines |
| Prev: C7DD | Up: Map | Next: C7FC |
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Runs this place's special event when a character's script reaches it. Reached through the event table at C78E, dispatched by Action_Direction.
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Is Player Protected in "Barrel"
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| EventForestriver | C7EA | LD A,($C11C) | Return if the player's mother object is $13 - "Barrel". | |
| C7ED | CP $13 | |||
| C7EF | RET Z | |||
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Uh oh... you dead.
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| C7F0 | CALL PercentageLocation | Call PercentageLocation to score this location when it is light. | ||
| C7F3 | LD HL,$B26D | Point at the message "You are swept forcefully against the portcullis" (B26D). | ||
| C7F6 | CALL PrintMessage | Call PrintMessage to print message. | ||
| C7F9 | JP YouAreDead | Jump back to YouAreDead to end the game. | ||
| Prev: C7DD | Up: Map | Next: C7FC |