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40095: Random Number
Returns a random number from the seed taken at the start of the game.
Input
A Random seed?
Output
A Random number
GetRandomNumber 40095 CALL CalculateRandom Call CalculateRandom to scale the roll.
40098 BIT 7,A Return if bit 7 of the scaled roll is clear.
40100 RET Z
40101 NEG Negate the accumulator.
40103 RET Return.
View the equivalent code in;
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