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57388: Graphics: Goblins Dungeon
Goblins Dungeon
goblins-dungeon
Goblins Dungeon has no end marker. The last move runs on into Dark Dungeon at Graphics_DarkDungeon, so location 13 is drawn with Dark Dungeon on top. Drawing commands for this location, read by Drawing. The first byte is the border colour and the second is the paper and ink. 0 ends the list. 8 followed by X and Y moves the pen. A byte with bit 7 set draws a line: bits 0-2 are the direction, and the next byte holds the length and the step, then Drawing_PlotTheSelectedPixel plots it. A byte with bit 6 set and bit 7 clear is a fill: bits 0-2 are the colour and the next two bytes are the point DrawingSetup_0 floods from. A byte with bit 5 set and bits 6 and 7 clear paints attributes: bits 0-2 are the colour, the next two bytes are an attribute address, and the following bytes run until 255. Any other byte below 32 is skipped. A dark location is drawn in black. Drawn by Drawing.
Location 13: "Goblins Dungeon".
Graphics_GoblinsDungeon 57388 DEFB 0,48 Border: BLACK. Colours: INK: BLACK, PAPER: YELLOW .
57390 DEFB 8,132,85 Move to X: 132/ Y: 85.
57393 DEFB 133,207 Draw a line up leftward 16 pixels, stepping the other axis every 4 pixel(s).
57395 DEFB 133,5 Draw a line up leftward 6 pixels, stepping the other axis every 1 pixel(s).
57397 DEFB 129,195 Draw a line up rightward 4 pixels, stepping the other axis every 4 pixel(s).
57399 DEFB 128,67 Draw a line right rising 4 pixels, stepping the other axis every 2 pixel(s).
57401 DEFB 130,131 Draw a line right falling 4 pixels, stepping the other axis every 3 pixel(s).
57403 DEFB 130,67 Draw a line right falling 4 pixels, stepping the other axis every 2 pixel(s).
57405 DEFB 130,3 Draw a line right falling 4 pixels, stepping the other axis every 1 pixel(s).
57407 DEFB 130,1 Draw a line right falling 2 pixels, stepping the other axis every 1 pixel(s).
57409 DEFB 131,143 Draw a line down rightward 16 pixels, stepping the other axis every 3 pixel(s).
57411 DEFB 134,206 Draw a line left falling 15 pixels, stepping the other axis every 4 pixel(s).
57413 DEFB 64,132,107 Fill at X: 132/ Y: 107 with ink BLACK.
57416 DEFB 8 Move with no end marker. The draw continues into Dark Dungeon at Graphics_DarkDungeon.
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