![]() |
Routines |
Prev: 47953 | Up: Map | Next: 47961 |
Used by the routines at GameEventsProcessor and GenerateRandomNumber.
|
||||||||
FetchFrames | 47957 | LD A,(23672) | A=*FRAMES. | |||||
47960 | RET | Return. | ||||||
View the equivalent code in Warlord.
|
Prev: 47953 | Up: Map | Next: 47961 |