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F845: Handler: Room Image: The Blue Room
Used by the routine at Handler_DisplayRoom through JumpTable_RoomImages.
Draw the picture for The Blue Room.
HandlerRoomImageTheBlueRoom F845 LD IX,$E911 Point at the shared picture before tinting it cyan.
F849 CALL PrintRoomGraphic Call PrintRoomGraphic to expand the room picture.
F84C LD A,$28 Tint that picture cyan (28), the colour the game calls blue.
F84E CALL RecolourRoomImage Call RecolourRoomImage to recolour the picture.
F851 RET Return.
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