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Routines |
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Used by the routine at Handler_DisplayRoom through JumpTable_RoomImages.
Draw the picture for The Blue Room.
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| HandlerRoomImageTheBlueRoom | F845 | LD IX,$E911 | Point at the shared picture before tinting it cyan. | |
| F849 | CALL PrintRoomGraphic | Call PrintRoomGraphic to expand the room picture. | ||
| F84C | LD A,$28 | Tint that picture cyan (28), the colour the game calls blue. | ||
| F84E | CALL RecolourRoomImage | Call RecolourRoomImage to recolour the picture. | ||
| F851 | RET | Return. | ||
| Prev: F838 | Up: Map | Next: F852 |