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Game status buffer |
| Prev: F958 | Up: Map | Next: F961 |
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Copied to Counter_Unused_0. One countdown per bit of *Flag_TurnBasedEventState.
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| Default_Counter_Unused_0 | F959 | DEFB $00 | ||
| Default_Counter_Unused_1 | F95A | DEFB $00 | ||
| Default_Counter_Unused_2 | F95B | DEFB $00 | ||
| Default_Counter_Unused_3 | F95C | DEFB $00 | ||
| Default_Counter_Unused_4 | F95D | DEFB $00 | ||
| Default_Counter_Unused_5 | F95E | DEFB $00 | ||
| Default_Counter_Unused_6 | F95F | DEFB $00 | ||
| Default_Counter_Unused_7 | F960 | DEFB $00 | ||
| Prev: F958 | Up: Map | Next: F961 |