![]() |
Game status buffer |
| Prev: F962 | Up: Map | Next: F96B |
|
Copied to Table_ScenicEventLocations. Where each of the 08 scenic events starts.
|
||||
| Default_Table_ScenicEventLocations | F963 | DEFB $00 | Event 00 room 00. | |
| F964 | DEFB $00 | Event 01 room 00. | ||
| F965 | DEFB $00 | Event 02 room 00. | ||
| F966 | DEFB $00 | Event 03 room 00. | ||
| F967 | DEFB $00 | Event 04 room 00. | ||
| F968 | DEFB $00 | Event 05 room 00. | ||
| F969 | DEFB $00 | Event 06 room 00. | ||
| F96A | DEFB $00 | Event 07 room 00. | ||
| Prev: F962 | Up: Map | Next: F96B |