![]() |
Game status buffer |
| Prev: 25111 | Up: Map | Next: 25114 |
|
Holds a single byte, where each bit relates to a turn-based event. When the bit is set, HandlerTurnBasedEvents runs the matching handler from Table_TurnBasedEventHandlers.
|
||||
| Flag_TurnBasedEventState | 25113 | DEFB 0 | ||
| Prev: 25111 | Up: Map | Next: 25114 |