![]()  | 
Game status buffer | 
| Prev: 9340 | Up: Map | Next: 9364 | 
| 
 | 
|||||||||||||||||||
| Object_81 | 9353 | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
| 9354 | DEFB $50 | Mother object: Trash Pile. | |||||||||||||||||
| 9355 | DEFB $01 | Volume (?) | |||||||||||||||||
| 9356 | DEFB $01 | Mass (?) | |||||||||||||||||
| 9357 | DEFB $00 | ||||||||||||||||||
| 9358 | DEFB $00 | Strength (?) | |||||||||||||||||
| 9359 | DEFB $00 | ||||||||||||||||||
| 935A | DEFB %11011000 | Attributes: 
  | 
|||||||||||||||||
| 935B | DEFB $15,$E7 | Object Name: "[CMD:36:CF] [CMD:5D:7E] [CTRL:03] [CMD:27:21] [CTRL:05] >[CTRL:01] 2<[CMD:1F:A5] [CMD:71:32] <[CTRL:01] [CMD:49:06] [CMD:6B:6D] [CTRL:07] /[CMD:65:0D] [CTRL:04] [CTRL:13] [CMD:1A:E7] [CMD:36:E7] [CTRL:12] [CMD:01:00] [CMD:7B:51] [CMD:67:06] [CTRL:02] [CTRL:07] /[CMD:65:0F] [CTRL:0A] [CMD:13:9A] [CMD:67:7B] [CMD:67:B6] [CMD:67:07] /[CMD:65:0F] [CTRL:0A] [CTRL:03] [CMD:28:E5] [CTRL:12] [CMD:03:FB] [CTRL:08] [CMD:36:E7] [CTRL:17] [CMD:62:E7] [CTRL:19] [CMD:7F:B6] [CMD:67:82] [CMD:01:00] [CMD:7B:73] [CMD:67:93] [CMD:65:56] [CMD:67:7B] [CMD:67:06] [CMD:7C:6E] [CTRL:13] [CMD:1A:E7] [CMD:36:E7] [CTRL:12] [CMD:03:FB] [CTRL:08] [CMD:36:E7] [CTRL:13] [CMD:41:E5] [CMD:0C:E7] [CTRL:03] [CMD:28:E5] [CTRL:0E] [CMD:67:02] [CMD:00:1A] [CTRL:08] [CTRL:02] [CMD:00:FB]". | |||||||||||||||||
| 935D | DEFB $08,$D0 | ||||||||||||||||||
| 935F | DEFB $01,$F8 | ||||||||||||||||||
| 9361 | DEFB $80,$27 | ||||||||||||||||||
| 9363 | DEFB $FF | Terminator FF. | |||||||||||||||||
| Prev: 9340 | Up: Map | Next: 9364 |