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Routines | 
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| CharacterAction_ChiefConstableStrak | 9D30 | LD A,($9D90) | Return if *9D90 is zero. | |
| 9D33 | AND A | |||
| 9D34 | RET Z | |||
| 9D35 | LD HL,$9D2E | HL=9D2E. | ||
| 9D38 | LD C,$00 | C=00. | ||
| 9D3A | CALL $9CE9 | Call 9CE9. | ||
| 9D3D | LD HL,$9D2F | HL=9D2F. | ||
| 9D40 | LD C,$03 | C=03. | ||
| 9D42 | JP $9CE9 | Jump to 9CE9. | ||
| Prev: 9D2E | Up: Map | Next: 9D45 |