Game status buffer
Prev:
F3C2
Up:
Map
Next:
F490
F48E: Flags: Fill Seeds
One byte for each fill direction.
DrawingFill
records whether a seed is already saved for that row. Read by
DrawingFill
.
F48E
DEFB $00,$00
Prev:
F3C2
Up:
Map
Next:
F490