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Routines |
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Used by the routine at Game_Initialisation.
Runs the action looked up for this character and then returns at once when that character has no action.
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| ExecuteCharacterAction | 40055 | CALL Handler_FindCharacterAction | Return if Handler_FindCharacterAction finds no character action. | |||||
| 40058 | RET Z | |||||||
| 40059 | LD L,(IX+1) | Read the action handler for this character. | ||||||
| 40062 | LD H,(IX+2) | |||||||
| 40065 | LD A,L | See whether the pointer is empty. | ||||||
| 40066 | OR H | |||||||
| 40067 | RET Z | Return if the action handler address is empty. | ||||||
| 40068 | JP (HL) | Jump to the action handler. | ||||||
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