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Game status buffer |
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Stores bit 0 of the object attribute value (from ObjectAttributeValue). Read by FindFirstNoun, MatchSecondNoun, PointObjectListRoom, ProcessObjectEntry and ProcessObjectEntryAlternate.
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| ObjectAttributeFlag | 41016 | DEFB 0 | ||
| 41017 | DEFB 0,0,0,0,4,64,88 | |||
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