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Game status buffer |
| Address | Length | Description | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 32770 | 4 |
Parameters for DrawPicture, read and written through IY. BASIC only POKEs the picture number here; *DrawPicture_Third and *DrawPicture_Thirds are always 255 in the snapshot, so the routine takes the screen third and the number of thirds from the picture record.
The flags at DrawPicture_Flags:
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| 64256 | 9 |
Parameters for DisplayFrame. BASIC POKEs them relative to "ins".
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| 64451 | 4 |
Work space used by DisplayFrame for the screen and buffer character offsets of the frame.
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| 64502 | 8 |
Parameters for ScrollWindow. BASIC POKEs them relative to "scr".
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| 64770 | 1 |
Half-character flag for PrintString.
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| 65398 | 12 |
Work space used by the routines above to hold the stack pointer while they switch to a temporary stack.
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