Routines
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A5C6: Fetch Frames
Used by the routines at
GameEventsProcessor
and
GenerateRandomNumber
.
Output
A
The first byte of the
FRAMES
variable.
FetchFrames
A5C6
LD A,($5C78)
A
=*
FRAMES
.
A5C9
RET
Return.
View the equivalent code in;
Heroes Of Karn
The Jewels Of Babylon
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