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EA6C: Scenic Event: Roman Campsite
Marks scenic event 07 as switched on but not placed. F66F turns item 07 into the camped Roman ("The Roman,camped") by copying this event's location byte. If that byte is still 00 or FF when the Roman is attacked, the camped Roman can land in room 00 or FF.
Event_RomanCampsite EA6C LD A,$07 Call ScenicEventTriggered with item 07: N/A.
EA6E CALL ScenicEventTriggered
EA71 RET Return.
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