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Routines |
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Process_EnterCauseway | ECBE | LD A,$28 | Call ValidateItemPresent with item 28: "An armed warrior (Welcome Warlor)". | |
ECC0 | CALL ValidateItemPresent | |||
ECC3 | RET NZ | Return if item 28: "An armed warrior (Welcome Warlor)" is not in the current room or the players inventory. | ||
ECC4 | LD A,$00 | Call ScenicEventTriggered with event 00: N/A. | ||
ECC6 | CALL ScenicEventTriggered | |||
ECC9 | LD A,$01 | Call ScenicEventTriggered with event 01: N/A. | ||
ECCB | CALL ScenicEventTriggered | |||
ECCE | LD A,$08 | Call ScenicEventTriggered with event 08: N/A. | ||
ECD0 | CALL ScenicEventTriggered | |||
ECD3 | LD A,$07 | Call ScenicEventTriggered with event 07: N/A. | ||
ECD5 | CALL ScenicEventTriggered | |||
ECD8 | LD A,$28 | Call Handler_DestroyItemEvent with item 28: "An armed warrior (Welcome Warlor)". | ||
ECDA | CALL Handler_DestroyItemEvent | |||
ECDD | LD A,$04 | Call AddToScore to add 04 points to the score. | ||
ECDF | CALL AddToScore | |||
ECE2 | LD A,$1A | Write 1A to *E7B9 to open up westbound access to A Mountain Path from The Causeway. | ||
ECE4 | LD ($E7B9),A | |||
ECE7 | RET | Return. |
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