![]() |
Routines |
| Prev: F7A4 | Up: Map | Next: F7D8 |
|
Used by the routine at SoundHandler_BombFuse.
Plays a short tone on the quiet frames of the bomb fuse, when bits 0-2 of *InterruptCounter are zero.
|
||||
| SoundHandler_FuseQuiet | F7C2 | LD BC,$0005 | BC=0005 (delay). | |
| F7C5 | LD DE,$0032 | DE=0032 (duration). | ||
|
|
||||
| F7C8 | CALL PlayWave1 | Play wave #1 for a quiet fuse tick. | ||
| F7CB | POP DE | Restore DE, BC, AF and AF from the stack. | ||
| F7CC | POP BC | |||
| F7CD | POP AF | |||
| F7CE | POP AF | |||
| F7CF | CALL $0038 | Call MASK_INT. | ||
| F7D2 | POP IY | Restore IY from the stack. | ||
| F7D4 | RET | Return. | ||
| F7D5 | POP DE | Restore DE and BC from the stack. | ||
| F7D6 | POP BC | |||
| F7D7 | RET | Return. | ||
| Prev: F7A4 | Up: Map | Next: F7D8 |