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55614: Table: Default Sea Creatures
Dolphin:
TableDefaultSeaCreatures 55614 DEFB 35,10 +0: Creature sprite co-ordinates.
55616 DEFB 3,3 +2: Creature sprite horizontal/ vertical position in character block.
55618 DEFB 255 +4: Creature sprite base horizontal movement indicator: 255.
55619 DEFB 0 +5: Creature sprite base vertical movement indicator: 0.
55620 DEFB 32 +6: Creature sprite base frame ID: 32.
55621 DEFB 4 +7: Creature sprite width: 4.
55622 DEFB 2 +8: Creature sprite height: 2.
55623 DEFB 5 +9: Creature sprite INK: CYAN.
55624 DEFB 0 +10: Is this slot free? YES.
55625 DEFB 3 +11: Previous horizontal position in character block.
55626 DEFB 3 +12:
55627 DEFB 35 +13: Previous horizontal co-ordinate.
55628 DEFB 10 +14: Previous vertical co-ordinate.
55629 DEFB 3 +15: Previous vertical position in character block.
55630 DEFW 38348 +16: Creature sprite UDG graphics pointer: 38348 (Graphics_GoldfishGameDolphin).
55632 DEFB 8 +18: Creature sprite increment value.
55633 DEFB 64 +19: Maximum sprite frame ID value.
55634 DEFB 0 +20:
55635 DEFB 0 +21:
55636 DEFB 0 +22:
55637 DEFB 0 +23:
Sea Snake:
55638 DEFB 35,13 +0: Creature sprite co-ordinates.
55640 DEFB 3,3 +2: Creature sprite horizontal/ vertical position in character block.
55642 DEFB 255 +4: Creature sprite base horizontal movement indicator: 255.
55643 DEFB 0 +5: Creature sprite base vertical movement indicator: 0.
55644 DEFB 32 +6: Creature sprite base frame ID: 32.
55645 DEFB 3 +7: Creature sprite width: 3.
55646 DEFB 2 +8: Creature sprite height: 2.
55647 DEFB 2 +9: Creature sprite INK: RED.
55648 DEFB 0 +10: Is this slot free? YES.
55649 DEFB 3 +11: Previous horizontal position in character block.
55650 DEFB 3 +12:
55651 DEFB 35 +13: Previous horizontal co-ordinate.
55652 DEFB 13 +14: Previous vertical co-ordinate.
55653 DEFB 3 +15: Previous vertical position in character block.
55654 DEFW Graphics_GoldfishGameDolphin +16: Creature sprite UDG graphics pointer: 38604 (Graphics_GoldfishGameSeaSnake).
55656 DEFB 6 +18: Creature sprite increment value.
55657 DEFB 56 +19: Maximum sprite frame ID value.
55658 DEFB 0 +20:
55659 DEFB 0 +21:
55660 DEFB 0 +22:
55661 DEFB 0 +23:
Marlin:
55662 DEFB 35,13 +0: Creature sprite co-ordinates.
55664 DEFB 3,3 +2: Creature sprite horizontal/ vertical position in character block.
55666 DEFB 255 +4: Creature sprite base horizontal movement indicator: 255.
55667 DEFB 0 +5: Creature sprite base vertical movement indicator: 0.
55668 DEFB 32 +6: Creature sprite base frame ID: 32.
55669 DEFB 3 +7: Creature sprite width: 3.
55670 DEFB 2 +8: Creature sprite height: 2.
55671 DEFB 3 +9: Creature sprite INK: MAGENTA.
55672 DEFB 0 +10: Is this slot free? YES.
55673 DEFB 3 +11: Previous horizontal position in character block.
55674 DEFB 3 +12:
55675 DEFB 35 +13: Previous horizontal co-ordinate.
55676 DEFB 13 +14: Previous vertical co-ordinate.
55677 DEFB 3 +15: Previous vertical position in character block.
55678 DEFW 38796 +16: Creature sprite UDG graphics pointer: 38796 (Graphics_GoldfishGameMarlin).
55680 DEFB 6 +18: Creature sprite increment value.
55681 DEFB 56 +19: Maximum sprite frame ID value.
55682 DEFB 0 +20:
55683 DEFB 0 +21:
55684 DEFB 0 +22:
55685 DEFB 0 +23:
Squid:
55686 DEFB 35,13 +0: Creature sprite co-ordinates.
55688 DEFB 3,3 +2: Creature sprite horizontal/ vertical position in character block.
55690 DEFB 255 +4: Creature sprite base horizontal movement indicator: 255.
55691 DEFB 0 +5: Creature sprite base vertical movement indicator: 0.
55692 DEFB 32 +6: Creature sprite base frame ID: 32.
55693 DEFB 2 +7: Creature sprite width: 2.
55694 DEFB 2 +8: Creature sprite height: 2.
55695 DEFB 4 +9: Creature sprite INK: GREEN.
55696 DEFB 0 +10: Is this slot free? YES.
55697 DEFB 3 +11: Previous horizontal position in character block.
55698 DEFB 3 +12:
55699 DEFB 35 +13: Previous horizontal co-ordinate.
55700 DEFB 13 +14: Previous vertical co-ordinate.
55701 DEFB 3 +15: Previous vertical position in character block.
55702 DEFW 38988 +16: Creature sprite UDG graphics pointer: 38988 (Graphics_GoldfishGameSquid).
55704 DEFB 4 +18: Creature sprite increment value.
55705 DEFB 48 +19: Maximum sprite frame ID value.
55706 DEFB 0 +20:
55707 DEFB 0 +21:
55708 DEFB 0 +22:
55709 DEFB 0 +23:
Goldfish:
55710 DEFB 35,13 +0: Creature sprite co-ordinates.
55712 DEFB 3,3 +2: Creature sprite horizontal/ vertical position in character block.
55714 DEFB 255 +4: Creature sprite base horizontal movement indicator: 255.
55715 DEFB 0 +5: Creature sprite base vertical movement indicator: 0.
55716 DEFB 32 +6: Creature sprite base frame ID: 32.
55717 DEFB 1 +7: Creature sprite width: 1.
55718 DEFB 1 +8: Creature sprite height: 1.
55719 DEFB 6 +9: Creature sprite INK: YELLOW.
55720 DEFB 0 +10: Is this slot free? YES.
55721 DEFB 3 +11: Previous horizontal position in character block.
55722 DEFB 3 +12:
55723 DEFB 35 +13: Previous horizontal co-ordinate.
55724 DEFB 13 +14: Previous vertical co-ordinate.
55725 DEFB 3 +15: Previous vertical position in character block.
55726 DEFW 39116 +16: Creature sprite UDG graphics pointer: 39116 (Graphics_GoldfishGameFish).
55728 DEFB 1 +18: Creature sprite increment value.
55729 DEFB 36 +19: Maximum sprite frame ID value.
55730 DEFB 0 +20:
55731 DEFB 0 +21:
55732 DEFB 0 +22:
55733 DEFB 0 +23:
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