Data |
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graphic_6e | BF81 | DEFB $FB | Sprite Data: DD0C. | ||||
BF82 | DEFW $DD0C | ||||||
BF84 | DEFB $FE,$42 | Attribute: INK: CYAN, PAPER: BLACK FLASH: ON | |||||
BF86 | DEFB $F0,$01,$06 | Tile sprite 06 vertically 01 times.
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BF89 | DEFB $06 | Tile 06: |
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BF8A | DEFB $01 | Tile 01: |
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BF8B | DEFB $C6,$01 | Move cursor: -002, 01. | |||||
BF8D | DEFB $05 | Tile 05: |
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BF8E | DEFB $01 | Tile 01: |
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BF8F | DEFB $C6,$01 | Move cursor: -002, 01. | |||||
BF91 | DEFB $04 | Tile 04: |
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BF92 | DEFB $01 | Tile 01: |
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BF93 | DEFB $C5,$01 | Move cursor: -003, 01. | |||||
BF95 | DEFB $07 | Tile 07: |
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BF96 | DEFB $F1 | Action: move down one character block. | |||||
BF97 | DEFB $03 | Tile 03: |
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BF98 | DEFB $C5,$01 | Move cursor: -003, 01. | |||||
BF9A | DEFB $06 | Tile 06: |
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BF9B | DEFB $FB | Sprite Data: D9E4. | |||||
BF9C | DEFW $D9E4 | ||||||
BF9E | DEFB $0B | Tile 0B: |
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BF9F | DEFB $0B | Tile 0B: |
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BFA0 | DEFB $C6,$FF | Move cursor: -002, FF. | |||||
BFA2 | DEFB $0B | Tile 0B: |
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BFA3 | DEFB $FF | Terminator. |
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