Routines
Prev:
BB51
Up:
Map
Next:
BB59
BB55: Fetch Frames
Used by the routines at
GameEventsProcessor
and
GenerateRandomNumber
.
Output
A
The first byte of the
FRAMES
variable.
FetchFrames
BB55
LD A,($5C78)
A
=*
FRAMES
.
BB58
RET
Return.
Prev:
BB51
Up:
Map
Next:
BB59