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60945: Fatal Events: Tentacle
Make the tentacle inactive.
Event_Tentacle 60945 LD HL,48230 Reset bit 1 of *Flag_TurnBasedEventState which relates to the tentacle being active.
60948 RES 1,(HL)
60950 LD A,43 Call Handler_Objects using item: "A giant octopus".
60952 CALL Handler_Objects
60955 RET NZ Return if the tentacle is not in the current room.
Print "A tentacle suddenly encircles you and crushes you.".
60956 LD HL,54774 HL=54774.
60959 JP Events_GameOver Jump to Events_GameOver.
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