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Game status buffer |
| Prev: 64C1 | Up: Map | Next: 64F7 |
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One pointer per room, filled by Unpack_Rooms from Data_Rooms.
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| Table_RoomData | 64C5 | DEFW $0000 | ||
| 64C7 | DEFW $0000 | |||
| 64C9 | DEFW $0000 | |||
| 64CB | DEFW $0000 | |||
| 64CD | DEFW $0000 | |||
| 64CF | DEFW $0000 | |||
| 64D1 | DEFW $0000 | |||
| 64D3 | DEFW $0000 | |||
| 64D5 | DEFW $0000 | |||
| 64D7 | DEFW $0000 | |||
| 64D9 | DEFW $0000 | |||
| 64DB | DEFW $0000 | |||
| 64DD | DEFW $0000 | |||
| 64DF | DEFW $0000 | |||
| 64E1 | DEFW $0000 | |||
| 64E3 | DEFW $0000 | |||
| 64E5 | DEFW $0000 | |||
| 64E7 | DEFW $0000 | |||
| 64E9 | DEFW $0000 | |||
| 64EB | DEFW $0000 | |||
| 64ED | DEFW $0000 | |||
| 64EF | DEFW $0000 | |||
| 64F1 | DEFW $0000 | |||
| 64F3 | DEFB $00,$00,$00,$00 | |||
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View the equivalent code in Booty.
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| Prev: 64C1 | Up: Map | Next: 64F7 |