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F193: Hide Decoration
Hides one decoration by filling its tiles with C8.
Reveal_Decoration F193 POP BC Restore the return address from the stack.
F194 BIT 7,(IX+$00) Return if this decoration is already hidden.
F198 RET NZ
F199 PUSH BC Stash the return address on the stack.
F19A LD C,(IX+$00) C=the column.
F19D SET 7,(IX+$00) Set bit 7 of the decoration record.
F1A1 LD B,(IX+$01) B=the row.
F1A4 CALL JumpTable_ConvertCoordinate Call JumpTable_ConvertCoordinate.
F1A7 LD DE,$5DCE Point HL at that Buffer_RoomTiles tile.
F1AA ADD HL,DE
F1AB LD C,(IX+$04) BC=the remaining width and height.
F1AE LD B,(IX+$05)
F1B1 LD A,$C8 A=C8.
F1B3 JP JumpTable_FillAttributes Jump to JumpTable_FillAttributes.
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