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Routines |
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Used by the routine at Dispatch_Handlers.
Pauses using the per-room delay at Table_RoomPause.
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| Handler_RoomPause | 55415 | LD DE,(25762) | BC=*Table_RoomPause+(*CurrentRoom)*2. | |
| 55419 | LD D,0 | |||
| 55421 | LD HL,59434 | |||
| 55424 | ADD HL,DE | |||
| 55425 | ADD HL,DE | |||
| 55426 | LD C,(HL) | |||
| 55427 | INC HL | |||
| 55428 | LD B,(HL) | |||
| 55429 | JP JumpTable_Delay | Jump to JumpTable_Delay. | ||
| Demo_RoomCount | 55432 | DEFB 0 | Remaining demo rooms before returning to the menu. | |
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This entry point is used by the routine at Initialise_Game.
Select keyboard (A=0) or Kempston (A=255).
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| Select_Keyboard | 55433 | XOR A | A=0. | |
| 55434 | JR Select_ControlMethod | |||
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This entry point is used by the routine at Initialise_Game.
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| Select_Kempston | 55436 | XOR A | A=255. | |
| 55437 | DEC A | |||
| Select_ControlMethod | 55438 | LD (25726),A | Write A to *ControlMethod. | |
| 55441 | JP Print_Menu | Jump to Print_Menu. | ||
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