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Game status buffer |
| Prev: 6CC5 | Up: Map | Next: 6CDC |
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Table of room/level pairs where butterflies appear. Each entry is two bytes: the room number followed by the level number. Bit 7 of the level byte is set when the butterfly has been collected. The table is terminated by FF.
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| Butterfly_Room_Table | 6CC6 | DEFB $02,$01 | Room 02/ Level 01. | |
| 6CC8 | DEFB $07,$01 | Room 07/ Level 01. | ||
| 6CCA | DEFB $09,$01 | Room 09/ Level 01. | ||
| 6CCC | DEFB $04,$02 | Room 04/ Level 02. | ||
| 6CCE | DEFB $0B,$02 | Room 0B/ Level 02. | ||
| 6CD0 | DEFB $03,$03 | Room 03/ Level 03. | ||
| 6CD2 | DEFB $0A,$03 | Room 0A/ Level 03. | ||
| 6CD4 | DEFB $05,$04 | Room 05/ Level 04. | ||
| 6CD6 | DEFB $07,$04 | Room 07/ Level 04. | ||
| 6CD8 | DEFB $08,$05 | Room 08/ Level 05. | ||
| 6CDA | DEFB $FF,$FF | Terminator. | ||
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