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BF25: Unused: Fragment
Appears to be an orphaned fragment from an earlier version of the sprite drawing code.
Unused_Fragment BF25 INC DE Advance the sprite data pointer.
BF26 POP AF Restore AF and BC from the stack.
BF27 POP BC
BF28 DJNZ $BF16 Decrease counter and loop back to Unused_Write_1Wide_Attribute_Loop.
BF2A POP HL Restore HL from the stack.
BF2B RET Return.
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