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29161: Frog 1 State Data
Frog1_StunCountdown 29161 DEFB 0 Stun countdown.
Frog1_SoundCounter 29162 DEFB 0 Ascending sound counter for frog 1. Also used as the horizontal jump offset when positioning the frog sprite (multiplied by 4 and added to the platform X position).
Frog1_Descending_Flag 29163 DEFB 0 Descending sound flag for frog 1. Also determines the frog's facing direction: bit 7 set = facing left, bit 7 clear = facing right.
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