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Game status buffer |
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| Frog1_StunCountdown | 29161 | DEFB 0 | Stun countdown. | |
| Frog1_SoundCounter | 29162 | DEFB 0 | Ascending sound counter for frog 1. Also used as the horizontal jump offset when positioning the frog sprite (multiplied by 4 and added to the platform X position). | |
| Frog1_Descending_Flag | 29163 | DEFB 0 | Descending sound flag for frog 1. Also determines the frog's facing direction: bit 7 set = facing left, bit 7 clear = facing right. | |
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