![]() |
Routines |
| Prev: DE77 | Up: Map | Next: DEE1 |
|
Used by the routine at GameEntryPoint.
|
||||
| DEC6 | CALL UpdateXXXXXBuffer | Call UpdateXXXXXBuffer. | ||
| DEC9 | LD A,$80 | Write 80 to HumanGeneratorLimiter. | ||
| DECB | LD ($D210),A | |||
| DECE | LD A,$20 | Write 20 to LevelFinishedCountdown. | ||
| DED0 | LD ($D216),A | |||
| DED3 | LD HL,$D255 | HL=Table_Humans. | ||
| DED6 | LD D,H | DE=HL+01. | ||
| DED7 | LD E,L | |||
| DED8 | INC E | |||
| DED9 | LD BC,$01AD | BC=01AD. | ||
| DEDC | XOR A | Write 00 to *HL. | ||
| DEDD | LD (HL),A | |||
| DEDE | LDIR | |||
| DEE0 | RET | Return. | ||
| Prev: DE77 | Up: Map | Next: DEE1 |