Routines |
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Used by the routines at Human_Lobber, Human_FullWave, Human_WavingOverHead, Human_WavingSideToSide and Human_Shooter.
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Handler_Human_Hide | E2C3 | LD (HL),$20 | Update the countdown to 20. | |
E2C5 | DEC HL | Decrease the human table pointer by one (back to the "type"). | ||
E2C6 | LD (HL),$01 | Write human type 01 to *HL. | ||
E2C8 | POP BC | Restore the human ID from the stack. | ||
E2C9 | JP Handler_Humans_Loop | Jump to Handler_Humans_Loop. |
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