![]() |
Game status buffer |
| Prev: 53840 | Up: Map | Next: 53842 |
|
When monster frames are drawn, this is used with an OR to set a bit which changes the sprite to the appropriate character. See DrawMonsterSprite.
|
||||||||||||||||
| MonsterSpriteModifier | 53841 | DEFB 0 | ||||||||||||||
| Prev: 53840 | Up: Map | Next: 53842 |