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Routines |
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| Initialise_Falling | 59908 | LD A,6 | Write 6 to *Active_MonsterAboutToFallCountdown. | |
| 59910 | LD (53834),A | |||
| 59913 | LD A,7 | Write 7 to *JumpTable_Pointer. | ||
| 59915 | LD (53828),A | |||
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Check which direction the monster is currently facing.
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| 59918 | LD A,(53831) | A=*Flag_Orientation. | ||
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Moves the orientation flag into the carry flag.
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| 59921 | RRCA | Rotate A right one position, setting the carry flag if bit 0 was set. | ||
| 59922 | CALL NC,Handler_IncrementMonsterXPosition | Call Handler_IncrementMonsterXPosition if the carry flag is not set. | ||
| 59925 | JP Action_JumpTable | Jump to Action_JumpTable. | ||
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