Routines |
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Set the co-ordinates for where to draw.
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Animate_TransformExplosion | 61142 | LD BC,(53837) | BC=*Active_MonsterXPosition/Active_MonsterYPosition. | ||||
61146 | INC B | Increment B by one. | |||||
61147 | INC C | Increment C by one. | |||||
61148 | LD A,119 | A=explosion sprite (119).
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61150 | CALL PrintSprite | Call PrintSprite. | |||||
61153 | LD A,34 | Write 34 to *JumpTable_Pointer. | |||||
61155 | LD (53828),A | ||||||
61158 | XOR A | Write 0 to *Active_MonsterIdleCountdown. | |||||
61159 | LD (53833),A | ||||||
61162 | RET | Return. |
Prev: 61083 | Up: Map | Next: 61163 |