Routines |
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Used by the routines at Game_Initialisation and LevelComplete.
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Print_Score | 59924 | LD B,19 | B=19. | |
59926 | LD C,24 | C=24. | ||
59928 | CALL Calculate_ScreenBlockAddress | Call Calculate_ScreenBlockAddress. | ||
59931 | INC H | Increment H by four. | ||
59932 | INC H | |||
59933 | INC H | |||
59934 | INC H | |||
59935 | LD DE,55412 | DE=Score_Digit_01. | ||
59938 | LD IX,55354 | IX=Time. | ||
59942 | SET 1,(IX+0) | Set bit 1 of *IX+0. | ||
59946 | LD B,3 | Set the number of digits to display: 3. | ||
59948 | JP Print_Numbers_0 | Jump to Print_Numbers_0. |
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