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9DC0: Graphic Layout Data: White Burst
White burst / splash layout. No entity init writer found; kept as a plain layout description from the rendered tiles.
layout-9dc0
GraphicLayout_WhiteBurst 9DC0 DEFB $F4,$03 Set the graphic set to 03.
9DC2 DEFB $FA,$00,$FF Move the cursor by -01 horizontally and 00 vertically.
9DC5 DEFB $F2,$07 Set the current attribute to INK: WHITE, PAPER: BLACK (07).
9DC7 DEFB $50,$21 Draw tile 50 and move right by 01, keeping the background paper.
9DC9 DEFB $51,$21 Draw tile 51 and move right by 01, keeping the background paper.
9DCB DEFB $52,$21 Draw tile 52 and move right by 01, keeping the background paper.
9DCD DEFB $53,$1D Draw tile 53 and move left by 03 and down by 01, keeping the background paper.
9DCF DEFB $54,$21 Draw tile 54 and move right by 01, keeping the background paper.
9DD1 DEFB $55,$21 Draw tile 55 and move right by 01, keeping the background paper.
9DD3 DEFB $56,$21 Draw tile 56 and move right by 01, keeping the background paper.
9DD5 DEFB $57,$21 Draw tile 57 and move right by 01, keeping the background paper.
9DD7 DEFB $FF Load the stored coordinates and return.
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