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Game status buffer |
| Prev: C292 | Up: Map | Next: C2EE |
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Object 01.
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| Table_StreetObjects | C293 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | ||
| C29B | DEFB $00,$00,$00,$00,$00 | |||
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Object 02.
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| C2A0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2A8 | DEFB $00,$00,$00,$00,$00 | |||
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Object 03.
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| C2AD | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2B5 | DEFB $00,$00,$00,$00,$00 | |||
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Object 04.
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| C2BA | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2C2 | DEFB $00,$00,$00,$00,$00 | |||
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Object 05.
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| C2C7 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2CF | DEFB $00,$00,$00,$00,$00 | |||
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Object 06.
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| C2D4 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2DC | DEFB $00,$00,$00,$00,$00 | |||
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Object 07.
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| C2E1 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| C2E9 | DEFB $00,$00,$00,$00,$00 | |||
| Prev: C292 | Up: Map | Next: C2EE |