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Game status buffer |
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Four more of the ice creams that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Ice_Cream_Extra | 62D5 | DEFB $54 | Sprite ID: "Ice Cream". | |
| 62D6 | DEFB $69 | Room: 69. | ||
| 62D7 | DEFB $00 | Flags: 00. | ||
| 62D8 | DEFB $30 | X position: 30. | ||
| 62D9 | DEFB $67 | Y position: 67. | ||
| 62DA | DEFB $46 | Attribute: INK:YELLOW, PAPER:BLACK (BRIGHT). | ||
| 62DB | DEFB $00,$00 | Not used. | ||
| 62DD | DEFB $54 | Sprite ID: "Ice Cream". | ||
| 62DE | DEFB $35 | Room: 35. | ||
| 62DF | DEFB $00 | Flags: 00. | ||
| 62E0 | DEFB $57 | X position: 57. | ||
| 62E1 | DEFB $90 | Y position: 90. | ||
| 62E2 | DEFB $46 | Attribute: INK:YELLOW, PAPER:BLACK (BRIGHT). | ||
| 62E3 | DEFB $00,$00 | Not used. | ||
| 62E5 | DEFB $54 | Sprite ID: "Ice Cream". | ||
| 62E6 | DEFB $69 | Room: 69. | ||
| 62E7 | DEFB $00 | Flags: 00. | ||
| 62E8 | DEFB $30 | X position: 30. | ||
| 62E9 | DEFB $90 | Y position: 90. | ||
| 62EA | DEFB $46 | Attribute: INK:YELLOW, PAPER:BLACK (BRIGHT). | ||
| 62EB | DEFB $00,$00 | Not used. | ||
| 62ED | DEFB $54 | Sprite ID: "Ice Cream". | ||
| 62EE | DEFB $80 | Room: 80. | ||
| 62EF | DEFB $00 | Flags: 00. | ||
| 62F0 | DEFB $80 | X position: 80. | ||
| 62F1 | DEFB $80 | Y position: 80. | ||
| 62F2 | DEFB $44 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 62F3 | DEFB $00,$00 | Not used. | ||
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