![]() |
Game status buffer |
| Prev: 701D | Up: Map | Next: 703D |
|
Two stacks of barrels, which do nothing (see HandlerRoomItem).
|
||||
| RoomItems_BarrelStacks | 702D | DEFB $27 | Graphic ID: "Barrel Stack" . | |
| 702E | DEFB $91 | Room: 91. | ||
| 702F | DEFB $00 | Not used. | ||
| 7030 | DEFB $50 | X position: 50. | ||
| 7031 | DEFB $8F | Y position: 8F. | ||
| 7032 | DEFB $00 | Attribute: 00. | ||
| 7033 | DEFB $00 | Obstacle X: 00. | ||
| 7034 | DEFB $00 | Obstacle Y: 00. | ||
| 7035 | DEFB $27 | Graphic ID: "Barrel Stack" . | ||
| 7036 | DEFB $3D | Room: 3D. | ||
| 7037 | DEFB $00 | Not used. | ||
| 7038 | DEFB $5F | X position: 5F. | ||
| 7039 | DEFB $5F | Y position: 5F. | ||
| 703A | DEFB $00 | Attribute: 00. | ||
| 703B | DEFB $00 | Obstacle X: 00. | ||
| 703C | DEFB $00 | Obstacle Y: 00. | ||
| Prev: 701D | Up: Map | Next: 703D |