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Game status buffer |
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The score, which is six decimal digits held as three bytes of BCD. The most significant byte is first. AddPointsToScore adds to it and Score_1UP prints it.
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| Score_1 | 24106 | DEFB 245 | The most significant two digits. | |
| Score_2 | 24107 | DEFB 172 | The middle two digits. | |
| Score_3 | 24108 | DEFB 54 | The least significant two digits. | |
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